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So how does it fare? If you’re familiar with Mirror’s Edge and Prince of Persia for traversing your environment as well as God of War for combat, you’re in familiar territory. When I say God of War, I use it quite loosely as the combat in God of War is quite visceral and visually stunning whereas Tron utilizes more stilted movements and variations on a single weapon (the disc, whether it be the disc bomb, etc.); there are combos, to be sure, but not overly creative compared to God of War. The game is not ground breaking, but instead draws upon familiar themes.